AI Insights · Timothy · April 2022
Top 5 Dynamic Games on iOS in Ukraine Q1 2022
Discover the performance trends of the top 5 dynamic games on iOS in Ukraine during the first quarter of 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 dynamic games on the iOS platform in Ukraine experienced varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Homescapes from Playrix saw its weekly revenue peak at approximately $29K in mid-January, with a general decline towards the end of the quarter, reaching around $16K. Weekly downloads showed a significant drop from 11.2K in late January to just over 3K by the end of March. Active users remained relatively stable, with minor fluctuations, averaging around 55K throughout the quarter.
Roblox by Roblox Corporation experienced a consistent weekly revenue, peaking at $25K at the start of the quarter and maintaining around $14K to $17K towards the end. Weekly downloads were highest at 11.3K in early January, gradually declining to approximately 7K by late March. Active users remained stable, averaging around 120K to 125K throughout the quarter.
Gardenscapes, another title from Playrix, showed a peak in weekly revenue at $20.8K in early January, with a noticeable decline to about $12.5K by the end of March. Weekly downloads exhibited a downward trend, starting from a peak of 4K at the end of January to just above 2K by late March. Active users also saw a decline, averaging around 33K to 42K during the quarter.
RAID: Shadow Legends from Plarium Global Ltd had fluctuating weekly revenue, with a peak of approximately $11.7K in mid-January and a low of $3.2K in late February, ending the quarter around $8.2K. Weekly downloads remained relatively low, peaking at 841 in early January and dropping to 370 by late March. Active users averaged around 4K to 5K throughout the quarter.
Finally, EA SPORTS FC™ Mobile Soccer by Electronic Arts saw a peak in weekly revenue at $9K at the end of January, with fluctuations throughout the quarter, ending around $4.5K in late March. Weekly downloads peaked at 5.2K in mid-January, with a general decline to about 3.2K by the end of the quarter. Active users showed a notable peak at 98.6K in mid-January, gradually declining to approximately 36K by late March.
For more detailed insights and further data, visit Sensor Tower.